Here’s some of the responses we’ve been getting so far. Very positive overall! We love you back.
Some Videos (there’s some spoiler alert about these)
TotalBiscuit’s unpuzzling impressions:
Minx’s Indie Spotlight:
Northernlion’s look at:
“The end result is a game that’s both adorable and mysterious. The world invites exploration, and with no particular time limits or ways to get permanently stuck, that exploration is leisurely and calming. Unmechanical is cute, just challenging enough, and not too terribly long.”
“Admittedly it had me at a cute little robot. It’s hard to dislike any game that shows a gang of happy-go-lucky robot chums going about their day, then suddenly one of them being captured and dragged into an underground chamber, trapped and needing to escape. But he’s too cute to be imprisoned! Fortunately for everyone else, Unmechanical is more than its central character – it’s a near-perfect morsel of puzzling brilliance.”
“Or, it’s tight. It’s compact. It tells its story and dazzles you with deftly-designed puzzles of varying styles and hues, and doesn’t pad itself out with a load of crap that doesn’t need to be there. Hover-o [made up name of helicopter by reviewer - ed.] will glide into your life, perplex and delight for about three hours, and then hover off, up and away into the skies. Remember him well. I shall.”